Overview
A two-player arcade game about coal-shoveling and track-switching.
My Contributions
- Programming: Contributed gameplay code and player input for the two-player arcade experience.
- Design: Helped shape the interaction between coal-shoveling and track-switching, with cooperation and timing at the heart of the game.
- Audio: Created and implemented arcade sound to support player actions and gameplay feedback.
- Collaboration: Worked with the student team to bring programming, design, and audio together into a playable conference build.
Highlights
- Best Arcade Experience GGC '18 & alt.ctrl.GDC '19
